StreamRefs - Reactive Streams Over the Network
Stream references, or “stream refs” for short, allow running Akka Streams across multiple nodes within an Akka Remote boundaries.
Unlike heavier “streaming data processing” frameworks, Akka Streams are not “deployed” nor automatically distributed. Akka stream refs are, as the name implies, references to existing parts of a stream, and can be used to create a distributed processing framework or introduce such capabilities in specific parts of your application.
Stream refs are trivial to make use of in existing clustered Akka applications, and require no additional configuration or setup. They automatically maintain flow-control / back-pressure over the network, and employ Akka’s failure detection mechanisms to fail-fast (“let it crash!”) in the case of failures of remote nodes. They can be seen as an implementation of the Work Pulling Pattern, which one would otherwise implement manually.
Note
A useful way to think about stream refs is: “like an IActorRef
, but for Akka Streams’s Source
and Sink
”. Stream refs refer to an already existing, possibly remote, Sink
or Source
. This is not to be mistaken with deploying streams remotely, which this feature is not intended for.
Stream References
The prime use case for stream refs is to replace raw actor or HTTP messaging between systems where a long running stream of data is expected between two entities. Often times, they can be used to effectively achieve point to point streaming without the need of setting up additional message brokers or similar secondary clusters.
Stream refs are well suited for any system in which you need to send messages between nodes and need to do so in a flow-controlled fashion. Typical examples include sending work requests to worker nodes, as fast as possible, but not faster than the worker node can process them, or sending data elements which the downstream may be slow at processing. It is recommended to mix and introduce stream refs in Actor messaging based systems, where the actor messaging is used to orchestrate and prepare such message flows, and later the stream refs are used to do the flow-controlled message transfer.
Stream refs are not persistent, however it is simple to build a recover-able stream by introducing such protocol on the actor messaging layer. Stream refs are absolutely expected to be sent over Akka remoting to other nodes within a cluster, and as such, complement and do not compete with plain Actor messaging. Actors would usually be used to establish the stream, by means of some initial message saying “I want to offer you many log elements (the stream ref)”, or alternatively in the opposite way “If you need to send me much data, here is the stream ref you can use to do so”.
Since the two sides (“local” and “remote”) of each reference may be confusing to simply refer to as “remote” and “local” – since either side can be seen as “local” or “remote” depending how we look at it – we propose to use the terminology “origin” and “target”, which is defined by where the stream ref was created. For SourceRefs, the “origin” is the side which has the data that it is going to stream out. For SinkRefs the “origin” side is the actor system that is ready to receive the data and has allocated the ref. Those two may be seen as duals of each other, however to explain patterns about sharing references, we found this wording to be rather useful.
Source Refs - Offering Streaming Data to a Remote System
A SourceRef
can be offered to a remote actor system in order for it to consume some source of data that we have prepared locally.
In order to share a Source
with a remote endpoint you need to materialize it by running it into the StreamRefs.SourceRef
. That sink materializes the ISourceRef<T>
that you can then send to other nodes. Please note that it materializes into a Task so you will have to use the continuation (either PipeTo
or async/await pattern).
public sealed class RequestLogs
{
public int StreamId { get; }
public RequestLogs(int streamId)
{
StreamId = streamId;
}
}
public sealed class LogsOffer
{
public int StreamId { get; }
public ISourceRef<string> SourceRef { get; }
public LogsOffer(int streamId, ISourceRef<string> sourceRef)
{
StreamId = streamId;
SourceRef = sourceRef;
}
}
public class DataSource : ReceiveActor
{
public DataSource()
{
Receive<RequestLogs>(request =>
{
var sender = Sender;
// create a source
StreamLogs(request.StreamId)
// materialize it using stream refs
.RunWith(StreamRefs.SourceRef<string>(), Context.System.Materializer())
// and send to sender
.PipeTo(sender, success: sourceRef => new LogsOffer(request.StreamId, sourceRef));
});
}
private Source<string, NotUsed> StreamLogs(int streamId) =>
Source.From(Enumerable.Range(1, 100)).Select(i => i.ToString());
}
The origin actor which creates and owns the Source
could also perform some validation or additional setup when preparing the source. Once it has handed out the ISourceRef<T>
the remote side can run it like this:
var sourceActor = Sys.ActorOf(Props.Create<DataSource>(), "dataSource");
var offer = await sourceActor.Ask<LogsOffer>(new RequestLogs(1337));
await offer.SourceRef.Source.RunForeach(Console.WriteLine, Materializer);
The process of preparing and running a ISourceRef<T>
powered distributed stream is shown by the animation below:
Warning
A ISourceRef<T>
is by design “single-shot”. i.e. it may only be materialized once. This is in order to not complicate the mental model what materializing such value would mean. While stream refs are designed to be single shot, you may use them to mimic multicast scenarios, simply by starting a Broadcast
stage once, and attaching multiple new streams to it, for each emitting a new stream ref. This way each output of the broadcast is by itself an unique single-shot reference, however they can all be powered using a single Source
– located before the Broadcast
stage.
Sink Refs - Offering to Receive Streaming Data From a Remote System
They can be used to offer the other side the capability to send to the origin side data in a streaming, flow-controlled fashion. The origin here allocates a Sink, which could be as simple as a Sink.ForEach
or as advanced as a complex sink which streams the incoming data into various other systems (e.g. any of the Alpakka provided Sinks).
Note
To form a good mental model of SinkRef
s, you can think of them as being similar to “passive mode” in FTP.
public sealed class PrepareUpload
{
public string Id { get; }
public PrepareUpload(string id)
{
Id = id;
}
}
public sealed class MeasurementsSinkReady
{
public string Id { get; }
public ISinkRef<string> SinkRef { get; }
public MeasurementsSinkReady(string id, ISinkRef<string> sinkRef)
{
Id = id;
SinkRef = sinkRef;
}
}
class DataReceiver : ReceiveActor
{
public DataReceiver()
{
Receive<PrepareUpload>(prepare =>
{
// obtain a source you want to offer
var sink = LogsSinksFor(prepare.Id);
var sender = this.Sender;
// materialize sink ref (remote is source data for us)
StreamRefs.SinkRef<string>()
.To(sink)
.Run(Context.System.Materializer())
.PipeTo(sender, success: sinkRef => new MeasurementsSinkReady(prepare.Id, sinkRef));
});
}
private Sink<string, Task<Done>> LogsSinksFor(string id) =>
Sink.ForEach<string>(Console.WriteLine);
}
Using the offered ISinkRef<>
to send data to the origin of the Sink
is also simple, as we can treat the ISinkRef<>
just as any other sink and directly runWith or run with it.
var receiver = Sys.ActorOf(Props.Create<DataReceiver>(), "receiver");
var ready = await receiver.Ask<MeasurementsSinkReady>(new PrepareUpload("id"), timeout: TimeSpan.FromSeconds(30));
// stream local metrics to Sink's origin:
Source.From(Enumerable.Range(1, 100))
.Select(i => i.ToString())
.RunWith(ready.SinkRef.Sink, Materializer);
The process of preparing and running a ISinkRef<>
powered distributed stream is shown by the animation below:
Warning
A ISinkRef<>
is by design “single-shot”. i.e. it may only be materialized once. This is in order to not complicate the mental model what materializing such value would mean. If you have an use case for building a fan-in operation accepting writes from multiple remote nodes, you can build your Sink
and prepend it with a Merge
stage, each time materializing a new ISinkRef<>
targeting that Merge
. This has the added benefit of giving you full control how to merge these streams (i.e. by using “merge preferred” or any other variation of the fan-in stages).
Configuration
Stream Reference Subscription Timeouts
All stream references have a subscription timeout, which is intended to prevent resource leaks in situations in which a remote node would requests the allocation of many streams yet never actually run them. In order to prevent this, each stream reference has a default timeout (of 30 seconds), after which the origin will abort the stream offer if the target has not materialized the stream ref in time. After the timeout has triggered, materialization of the target side will fail pointing out that the origin is missing.
Since these timeouts are often very different based on the kind of stream offered, and there can be many different kinds of them in the same application, it is possible to not only configure this setting globally (akka.stream.materializer.stream-ref.subscription-timeout
), but also via attributes:
Source.Repeat("hello")
.RunWith(StreamRefs.SourceRef<string>()
.AddAttributes(StreamRefAttributes
.SubscriptionTimeout(TimeSpan.FromSeconds(5)))
, materializer);
StreamRefs.SinkRef<string>()
.AddAttributes(StreamRefAttributes
.SubscriptionTimeout(TimeSpan.FromSeconds(5)))
.RunWith(Sink.Ignore<string>(), materializer);