Interface IActorRefProvider
The Actor Reference Provider API.
The factory used to produce and create IActorRef instances used inside an ActorSystem.
Namespace: Akka.Actor
Assembly: Akka.dll
Syntax
public interface IActorRefProvider
Properties
| Edit this page View SourceDeadLetters
Gets the dead letters.
Declaration
IActorRef DeadLetters { get; }
Property Value
| Type | Description |
|---|---|
| IActorRef |
DefaultAddress
Gets the external address of the default transport.
Declaration
Address DefaultAddress { get; }
Property Value
| Type | Description |
|---|---|
| Address |
Deployer
Gets the deployer.
Declaration
Deployer Deployer { get; }
Property Value
| Type | Description |
|---|---|
| Deployer |
Guardian
Gets the supervisor used for all top-level user actors.
Declaration
LocalActorRef Guardian { get; }
Property Value
| Type | Description |
|---|---|
| LocalActorRef |
IgnoreRef
Declaration
IActorRef IgnoreRef { get; }
Property Value
| Type | Description |
|---|---|
| IActorRef |
RootGuardian
Reference to the supervisor of guardian and systemGuardian; this is exposed so that the ActorSystemImpl can use it as lookupRoot, i.e. for anchoring absolute actor look-ups.
Declaration
IInternalActorRef RootGuardian { get; }
Property Value
| Type | Description |
|---|---|
| IInternalActorRef |
RootPath
Gets the root path for all actors within this actor system, not including any remote address information.
Declaration
ActorPath RootPath { get; }
Property Value
| Type | Description |
|---|---|
| ActorPath |
Settings
Gets the settings.
Declaration
Settings Settings { get; }
Property Value
| Type | Description |
|---|---|
| Settings |
SystemGuardian
Gets the supervisor used for all top-level system actors.
Declaration
LocalActorRef SystemGuardian { get; }
Property Value
| Type | Description |
|---|---|
| LocalActorRef |
TempContainer
Returns the actor reference representing the "/temp" path.
Declaration
IInternalActorRef TempContainer { get; }
Property Value
| Type | Description |
|---|---|
| IInternalActorRef |
TerminationTask
This Future is completed upon termination of this IActorRefProvider, which is usually initiated by stopping the guardian via Stop(IActorRef).
Declaration
Task TerminationTask { get; }
Property Value
| Type | Description |
|---|---|
| Task |
Methods
| Edit this page View SourceActorOf(ActorSystemImpl, Props, IInternalActorRef, ActorPath, bool, Deploy, bool, bool)
Actor factory with create-only semantics: will create an actor as
described by props with the given supervisor and path (may be different
in case of remote supervision). If systemService is true, deployment is
bypassed (local-only). If a value fordeploy is passed in, it should be
regarded as taking precedence over the nominally applicable settings,
but it should be overridable from external configuration; the lookup of
the latter can be suppressed by setting "lookupDeploy" to "false".
Declaration
IInternalActorRef ActorOf(ActorSystemImpl system, Props props, IInternalActorRef supervisor, ActorPath path, bool systemService, Deploy deploy, bool lookupDeploy, bool async)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorSystemImpl | system | TBD |
| Props | props | TBD |
| IInternalActorRef | supervisor | TBD |
| ActorPath | path | TBD |
| bool | systemService | TBD |
| Deploy | deploy | TBD |
| bool | lookupDeploy | TBD |
| bool | async | TBD |
Returns
| Type | Description |
|---|---|
| IInternalActorRef | TBD |
GetExternalAddressFor(Address)
Obtain the address which is to be used within sender references when sending to the given other address or none if the other address cannot be reached from this system (i.e. no means of communication known; no attempt is made to verify actual reachability).
Declaration
Address GetExternalAddressFor(Address address)
Parameters
| Type | Name | Description |
|---|---|---|
| Address | address | TBD |
Returns
| Type | Description |
|---|---|
| Address | TBD |
Init(ActorSystemImpl)
Initialization of an ActorRefProvider happens in two steps: first construction of the object with settings, eventStream, etc. and then—when the ActorSystem is constructed—the second phase during which actors may be created (e.g. the guardians).
Declaration
void Init(ActorSystemImpl system)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorSystemImpl | system | TBD |
RegisterTempActor(IInternalActorRef, ActorPath)
Registers an actorRef at a path returned by TempPath(); do NOT pass in any other path.
Declaration
void RegisterTempActor(IInternalActorRef actorRef, ActorPath path)
Parameters
| Type | Name | Description |
|---|---|---|
| IInternalActorRef | actorRef | The actor reference. |
| ActorPath | path | A path returned by TempPath(). Do NOT pass in any other path! |
ResolveActorRef(ActorPath)
Get the actor reference for a specified path. If no such actor exists, it will be (equivalent to) a dead letter reference.
Declaration
IActorRef ResolveActorRef(ActorPath actorPath)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorPath | actorPath | TBD |
Returns
| Type | Description |
|---|---|
| IActorRef | TBD |
ResolveActorRef(string)
Get the actor reference for a specified path. If no such actor exists, it will be (equivalent to) a dead letter reference.
Declaration
IActorRef ResolveActorRef(string path)
Parameters
| Type | Name | Description |
|---|---|---|
| string | path | TBD |
Returns
| Type | Description |
|---|---|
| IActorRef | TBD |
RootGuardianAt(Address)
Reference to the supervisor of guardian and systemGuardian at the specified address; this is exposed so that the ActorRefFactory can use it as lookupRoot, i.e. for anchoring absolute actor selections.
Declaration
IActorRef RootGuardianAt(Address address)
Parameters
| Type | Name | Description |
|---|---|---|
| Address | address | TBD |
Returns
| Type | Description |
|---|---|
| IActorRef | TBD |
TempPath()
Generates and returns a unique actor path below "/temp".
Declaration
ActorPath TempPath()
Returns
| Type | Description |
|---|---|
| ActorPath | TBD |
UnregisterTempActor(ActorPath)
Unregister a temporary actor (i.e. obtained from TempPath()); do NOT pass in any other path.
Declaration
void UnregisterTempActor(ActorPath path)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorPath | path | A path returned by TempPath(). Do NOT pass in any other path! |
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