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    Class AbstractLeastShardAllocationStrategy

    Common logic for the least shard allocation strategy implementations

    Inheritance
    object
    AbstractLeastShardAllocationStrategy
    LeastShardAllocationStrategy
    Implements
    IActorSystemDependentAllocationStrategy
    IShardAllocationStrategy
    INoSerializationVerificationNeeded
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Akka.Cluster.Sharding.Internal
    Assembly: Akka.Cluster.Sharding.dll
    Syntax
    public abstract class AbstractLeastShardAllocationStrategy : IActorSystemDependentAllocationStrategy, IShardAllocationStrategy, INoSerializationVerificationNeeded

    Properties

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    ClusterState

    Declaration
    protected virtual ClusterEvent.CurrentClusterState ClusterState { get; }
    Property Value
    Type Description
    ClusterEvent.CurrentClusterState
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    SelfMember

    Declaration
    protected virtual Member SelfMember { get; }
    Property Value
    Type Description
    Member

    Methods

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    AllocateShard(IActorRef, string, IImmutableDictionary<IActorRef, IImmutableList<string>>)

    Invoked when the location of a new shard is to be decided.

    Declaration
    public Task<IActorRef> AllocateShard(IActorRef requester, string shardId, IImmutableDictionary<IActorRef, IImmutableList<string>> currentShardAllocations)
    Parameters
    Type Name Description
    IActorRef requester

    Actor reference to the ShardRegion that requested the location of the shard, can be returned if preference should be given to the node where the shard was first accessed.

    string shardId

    The id of the shard to allocate.

    IImmutableDictionary<IActorRef, IImmutableList<string>> currentShardAllocations

    All actor refs to ShardRegion and their current allocated shards, in the order they were allocated

    Returns
    Type Description
    Task<IActorRef>

    Task of the actor ref of the ShardRegion that is to be responsible for the shard, must be one of the references included in the currentShardAllocations parameter.

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    IsAGoodTimeToRebalance(IEnumerable<RegionEntry>)

    Declaration
    protected bool IsAGoodTimeToRebalance(IEnumerable<AbstractLeastShardAllocationStrategy.RegionEntry> regionEntries)
    Parameters
    Type Name Description
    IEnumerable<AbstractLeastShardAllocationStrategy.RegionEntry> regionEntries
    Returns
    Type Description
    bool
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    MostSuitableRegion(IEnumerable<RegionEntry>)

    Declaration
    protected (IActorRef Region, IImmutableList<string> Shards) MostSuitableRegion(IEnumerable<AbstractLeastShardAllocationStrategy.RegionEntry> regionEntries)
    Parameters
    Type Name Description
    IEnumerable<AbstractLeastShardAllocationStrategy.RegionEntry> regionEntries
    Returns
    Type Description
    (IActorRef Region, IImmutableList<string> Shards)
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    Rebalance(IImmutableDictionary<IActorRef, IImmutableList<string>>, IImmutableSet<string>)

    Invoked periodically to decide which shards to rebalance to another location.

    Declaration
    public abstract Task<IImmutableSet<string>> Rebalance(IImmutableDictionary<IActorRef, IImmutableList<string>> currentShardAllocations, IImmutableSet<string> rebalanceInProgress)
    Parameters
    Type Name Description
    IImmutableDictionary<IActorRef, IImmutableList<string>> currentShardAllocations

    All actor refs to ShardRegion and their current allocated shards, in the order they were allocated.

    IImmutableSet<string> rebalanceInProgress

    Set of shards that are currently being rebalanced, i.e. you should not include these in the returned set.

    Returns
    Type Description
    Task<IImmutableSet<string>>

    Task of the shards to be migrated, may be empty to skip rebalance in this round.

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    RegionEntriesFor(IImmutableDictionary<IActorRef, IImmutableList<string>>)

    Declaration
    protected ImmutableList<AbstractLeastShardAllocationStrategy.RegionEntry> RegionEntriesFor(IImmutableDictionary<IActorRef, IImmutableList<string>> currentShardAllocations)
    Parameters
    Type Name Description
    IImmutableDictionary<IActorRef, IImmutableList<string>> currentShardAllocations
    Returns
    Type Description
    ImmutableList<AbstractLeastShardAllocationStrategy.RegionEntry>
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    Start(ActorSystem)

    Called before any calls to allocate/rebalance. Do not block. If asynchronous actions are required they can be started here and delay the Futures returned by allocate/rebalance.

    Declaration
    public void Start(ActorSystem system)
    Parameters
    Type Name Description
    ActorSystem system

    Implements

    IActorSystemDependentAllocationStrategy
    IShardAllocationStrategy
    INoSerializationVerificationNeeded

    Extension Methods

    ObjectExtensions.IsDefaultForType<T>(T)
    ObjectExtensions.AsOption<T>(T)
    Extensions.AsInstanceOf<T>(object)
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