Class ReplayMessages
Request to replay messages to the PersistentActor.
Implements
Inherited Members
Namespace: Akka.Persistence
Assembly: Akka.Persistence.dll
Syntax
[Serializable]
public sealed class ReplayMessages : IJournalRequest, IJournalMessage, IPersistenceMessage, INoSerializationVerificationNeeded, IEquatable<ReplayMessages>
Constructors
| Edit this page View SourceReplayMessages(long, long, long, string, IActorRef)
Initializes a new instance of the ReplayMessages class.
Declaration
public ReplayMessages(long fromSequenceNr, long toSequenceNr, long max, string persistenceId, IActorRef persistentActor)
Parameters
| Type | Name | Description |
|---|---|---|
| long | fromSequenceNr | Sequence number where replay should start (inclusive). |
| long | toSequenceNr | Sequence number where replay should end (inclusive). |
| long | max | Maximum number of messages to be replayed. |
| string | persistenceId | Requesting persistent actor identifier. |
| IActorRef | persistentActor | Requesting persistent actor. |
Properties
| Edit this page View SourceFromSequenceNr
Inclusive lower sequence number bound where a replay should start.
Declaration
public long FromSequenceNr { get; }
Property Value
| Type | Description |
|---|---|
| long |
Max
Maximum number of messages to be replayed.
Declaration
public long Max { get; }
Property Value
| Type | Description |
|---|---|
| long |
PersistenceId
Requesting persistent actor identifier.
Declaration
public string PersistenceId { get; }
Property Value
| Type | Description |
|---|---|
| string |
PersistentActor
Requesting persistent actor.
Declaration
public IActorRef PersistentActor { get; }
Property Value
| Type | Description |
|---|---|
| IActorRef |
ToSequenceNr
Inclusive upper sequence number bound where a replay should end.
Declaration
public long ToSequenceNr { get; }
Property Value
| Type | Description |
|---|---|
| long |
Methods
| Edit this page View SourceEquals(ReplayMessages)
Indicates whether the current object is equal to another object of the same type.
Declaration
public bool Equals(ReplayMessages other)
Parameters
| Type | Name | Description |
|---|---|---|
| ReplayMessages | other | An object to compare with this object. |
Returns
| Type | Description |
|---|---|
| bool | true if the current object is equal to the |
Equals(object)
Determines whether the specified object is equal to the current object.
Declaration
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| object | obj | The object to compare with the current object. |
Returns
| Type | Description |
|---|---|
| bool | true if the specified object is equal to the current object; otherwise, false. |
Overrides
| Edit this page View SourceGetHashCode()
Serves as the default hash function.
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| int | A hash code for the current object. |
Overrides
| Edit this page View SourceToString()
Returns a string that represents the current object.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| string | A string that represents the current object. |
Edit this page