Class RepointableActorRef
A reference to an actor that can be "repointed" to different actor cells during initialization. This is used for actors whose underlying implementation can change during startup.
Implements
Inherited Members
Namespace: Akka.Actor
Assembly: Akka.dll
Syntax
public class RepointableActorRef : ActorRefWithCell, IActorRef, ICanTell, IEquatable<IActorRef>, IComparable<IActorRef>, ISurrogated, IComparable, IRepointableRef
Constructors
| Edit this page View SourceRepointableActorRef(ActorSystemImpl, Props, MessageDispatcher, MailboxType, IInternalActorRef, ActorPath)
Creates a new RepointableActorRef with the specified parameters.
Declaration
public RepointableActorRef(ActorSystemImpl system, Props props, MessageDispatcher dispatcher, MailboxType mailboxType, IInternalActorRef supervisor, ActorPath path)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorSystemImpl | system | The actor system that owns this actor reference. |
| Props | props | The props used to create the actor. |
| MessageDispatcher | dispatcher | The message dispatcher used by this actor. |
| MailboxType | mailboxType | The mailbox type used by this actor. |
| IInternalActorRef | supervisor | The supervisor of this actor. |
| ActorPath | path | The actor path of this actor. |
Fields
| Edit this page View SourceDispatcher
The message dispatcher used by this actor.
Declaration
protected readonly MessageDispatcher Dispatcher
Field Value
| Type | Description |
|---|---|
| MessageDispatcher |
Props
The props used to create the actor.
Declaration
protected readonly Props Props
Field Value
| Type | Description |
|---|---|
| Props |
Supervisor
The supervisor of this actor.
Declaration
protected readonly IInternalActorRef Supervisor
Field Value
| Type | Description |
|---|---|
| IInternalActorRef |
System
The actor system that owns this actor reference.
Declaration
protected readonly ActorSystemImpl System
Field Value
| Type | Description |
|---|---|
| ActorSystemImpl |
_path
The actor path of this actor.
Declaration
protected readonly ActorPath _path
Field Value
| Type | Description |
|---|---|
| ActorPath |
Properties
| Edit this page View SourceChildren
Gets an enumeration of all child actors.
Declaration
public override IEnumerable<IActorRef> Children { get; }
Property Value
| Type | Description |
|---|---|
| IEnumerable<IActorRef> |
Overrides
IsLocal
INTERNAL API.
Used by built-in IActorRef implementations for handling internal operations that are not exposed directly to end-users.
Declaration
public override bool IsLocal { get; }
Property Value
| Type | Description |
|---|---|
| bool |
Overrides
IsStarted
Indicates whether this actor has been started and is no longer an UnstartedCell.
Declaration
public bool IsStarted { get; }
Property Value
| Type | Description |
|---|---|
| bool |
Exceptions
| Type | Condition |
|---|---|
| IllegalStateException | This exception is thrown if this property is called before actor is initialized (Initialize(bool)). |
IsTerminated
Indicates whether this actor reference is terminated.
Declaration
public override bool IsTerminated { get; }
Property Value
| Type | Description |
|---|---|
| bool |
Overrides
Lookup
Gets the lookup cell for this actor reference, which is used for child lookup operations.
Declaration
public ICell Lookup { get; }
Property Value
| Type | Description |
|---|---|
| ICell |
Parent
INTERNAL API.
Used by built-in IActorRef implementations for handling internal operations that are not exposed directly to end-users.
Declaration
public override IInternalActorRef Parent { get; }
Property Value
| Type | Description |
|---|---|
| IInternalActorRef |
Overrides
Path
Gets the path of this actor reference.
Declaration
public override ActorPath Path { get; }
Property Value
| Type | Description |
|---|---|
| ActorPath |
Overrides
| Edit this page View SourceProvider
INTERNAL API.
Used by built-in IActorRef implementations for handling internal operations that are not exposed directly to end-users.
Declaration
public override IActorRefProvider Provider { get; }
Property Value
| Type | Description |
|---|---|
| IActorRefProvider |
Overrides
Underlying
Gets the underlying cell for this actor reference.
Declaration
public override ICell Underlying { get; }
Property Value
| Type | Description |
|---|---|
| ICell |
Overrides
Methods
| Edit this page View SourceGetChild(IReadOnlyList<string>)
Retrieves a child actor by path elements.
Declaration
public override IActorRef GetChild(IReadOnlyList<string> name)
Parameters
| Type | Name | Description |
|---|---|---|
| IReadOnlyList<string> | name | The path elements to the child. |
Returns
| Type | Description |
|---|---|
| IActorRef | The child actor reference, or Nobody if no match is found. |
Overrides
| Edit this page View SourceGetSingleChild(string)
Gets a single child actor by name.
Declaration
public override IInternalActorRef GetSingleChild(string name)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | The name of the child. |
Returns
| Type | Description |
|---|---|
| IInternalActorRef | The child actor reference, or Nobody if no match is found. |
Overrides
| Edit this page View SourceInitialize(bool)
Initialize: make a dummy cell which holds just a mailbox, then tell our supervisor that we exist so that he can create the real Cell in handleSupervise().
Declaration
public RepointableActorRef Initialize(bool async)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | async | Whether to initialize asynchronously or synchronously. |
Returns
| Type | Description |
|---|---|
| RepointableActorRef | This actor reference for fluent chaining. |
Exceptions
| Type | Condition |
|---|---|
| IllegalStateException | This exception is thrown if this function is called more than once. |
NewCell()
Creates a new ActorCell for this actor reference.
Declaration
protected virtual ActorCell NewCell()
Returns
| Type | Description |
|---|---|
| ActorCell | The created ActorCell. |
Point()
This method is supposed to be called by the supervisor in HandleSupervise()
to replace the UnstartedCell with the real one. It assumes no concurrent
modification of the underlying field, though it is safe to send messages
at any time.
Declaration
public void Point()
Exceptions
| Type | Condition |
|---|---|
| IllegalStateException | This exception is thrown if the underlying cell is undefined. |
Restart(Exception)
Restarts the actor by sending a Recreate system message with the specified cause.
Declaration
public override void Restart(Exception cause)
Parameters
| Type | Name | Description |
|---|---|---|
| Exception | cause | The exception that caused the restart. |
Overrides
| Edit this page View SourceResume(Exception)
Resumes the actor after being suspended.
Declaration
public override void Resume(Exception causedByFailure = null)
Parameters
| Type | Name | Description |
|---|---|---|
| Exception | causedByFailure | The exception that caused the actor to be suspended, if any. |
Overrides
| Edit this page View SourceSendSystemMessage(ISystemMessage)
Sends a system message to the underlying actor cell.
Declaration
public override void SendSystemMessage(ISystemMessage message)
Parameters
| Type | Name | Description |
|---|---|---|
| ISystemMessage | message | The system message to send. |
Overrides
| Edit this page View SourceStart()
INTERNAL API.
Used by built-in IActorRef implementations for handling internal operations that are not exposed directly to end-users.
Declaration
public override void Start()
Overrides
Stop()
Stops the actor by sending a Terminate system message.
Declaration
public override void Stop()
Overrides
Suspend()
Suspends the actor temporarily by sending a Suspend system message.
Declaration
public override void Suspend()
Overrides
SwapUnderlying(ICell)
Swaps the underlying cell of this actor reference with the provided cell.
Declaration
public void SwapUnderlying(ICell cell)
Parameters
| Type | Name | Description |
|---|---|---|
| ICell | cell | The new cell to use. |
TellInternal(object, IActorRef)
Sends a message to the underlying actor.
Declaration
protected override void TellInternal(object message, IActorRef sender)
Parameters
| Type | Name | Description |
|---|---|---|
| object | message | The message to send. |
| IActorRef | sender | The sender of the message. |
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